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    <title>Rotate Animation on Andrew Bancroft</title>
    <link>https://www.andrewcbancroft.com/tags/rotate-animation/</link>
    <description>Recent content about iOS development with Swift in Rotate Animation  from Andrew Bancroft.</description>
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    <lastBuildDate>Thu, 16 Oct 2014 02:57:24 +0000</lastBuildDate>
    
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    <item>
      <title>Rotate Animation in Swift</title>
      <link>https://www.andrewcbancroft.com/2014/10/15/rotate-animation-in-swift/</link>
      <pubDate>Thu, 16 Oct 2014 02:57:24 +0000</pubDate>
      
      <guid>https://www.andrewcbancroft.com/2014/10/15/rotate-animation-in-swift/</guid>
      <description>&lt;p&gt;&lt;small&gt;Updated on December 14, 2015 – Swift 2.0 + new examples&lt;/small&gt;&lt;/p&gt;
&lt;p&gt;With this post, I intend to wrap up my series on animations as UIView Extensions in Swift… for now.  Truthfully, these ideas flowed out of a real-world app that I was working on, which required various simple animations (&lt;a title=&#34;Fade In / Out Animations as Class Extensions in Swift&#34; href=&#34;http://www.andrewcbancroft.com/2014/07/27/fade-in-out-animations-as-class-extensions-with-swift/&#34; target=&#34;_blank&#34;&gt;fading in/out&lt;/a&gt;, &lt;a title=&#34;Slide In Animation in Swift&#34; href=&#34;http://www.andrewcbancroft.com/2014/09/24/slide-in-animation-in-swift/&#34; target=&#34;_blank&#34;&gt;sliding text&lt;/a&gt;, and now, rotating a view 360 degrees).&lt;/p&gt;
&lt;p&gt;Since I&amp;rsquo;ve given two other detailed walk-throughs on the topic, I&amp;rsquo;ll try to be to-the-point on this one.&lt;/p&gt;
&lt;p&gt;As with the others, I&amp;rsquo;ve created a &lt;a href=&#34;https://github.com/andrewcbancroft/SwiftRotateAnimation&#34; title=&#34;GitHub - SwiftRotateAnimation&#34;&gt;GitHub project&lt;/a&gt; for you to see the animation in action, and even modify to your liking.&lt;/p&gt;
&lt;div class=&#34;resources&#34;&gt;
  &lt;div class=&#34;resources-header&#34;&gt;
    Resources
  &lt;/div&gt;
  &lt;ul class=&#34;resources-content&#34;&gt;
    &lt;li&gt;
      &lt;i class=&#34;fab fa-github fa-lg&#34;&gt;&lt;/i&gt; &lt;a title=&#34;GitHub - SwiftRotateAnimation&#34; href=&#34;https://github.com/andrewcbancroft/SwiftRotateAnimation&#34;&gt;Rotate Animation Example Project&lt;/a&gt;
    &lt;/li&gt;
  &lt;/ul&gt;
&lt;/div&gt;
&lt;p&gt;&lt;a name=&#34;the-extension&#34; class=&#34;jump-target&#34;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;h3 id=&#34;the-extension&#34;&gt;The Extension&lt;/h3&gt;
&lt;p&gt;The following code adds a method to any UIView instance called &lt;code&gt;rotate360Degrees&lt;/code&gt;. The code can be placed in a Swift file called &amp;ldquo;UIViewExtensions.swift”:&lt;/p&gt;
&lt;div class=&#34;highlight&#34;&gt;&lt;pre tabindex=&#34;0&#34; class=&#34;chroma&#34;&gt;&lt;code class=&#34;language-swift&#34; data-lang=&#34;swift&#34;&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 1&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;&lt;span class=&#34;kd&#34;&gt;import&lt;/span&gt; &lt;span class=&#34;nc&#34;&gt;UIKit&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 2&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 3&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;&lt;span class=&#34;kd&#34;&gt;extension&lt;/span&gt; &lt;span class=&#34;nc&#34;&gt;UIView&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 4&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;kd&#34;&gt;func&lt;/span&gt; &lt;span class=&#34;nf&#34;&gt;rotate360Degrees&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;(&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;duration&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;CFTimeInterval&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;=&lt;/span&gt; &lt;span class=&#34;mf&#34;&gt;1.0&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;,&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;completionDelegate&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;nb&#34;&gt;AnyObject&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;?&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;=&lt;/span&gt; &lt;span class=&#34;kc&#34;&gt;nil&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;)&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 5&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;kd&#34;&gt;let&lt;/span&gt; &lt;span class=&#34;nv&#34;&gt;rotateAnimation&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;=&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;CABasicAnimation&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;(&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;keyPath&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;s&#34;&gt;&amp;#34;transform.rotation&amp;#34;&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 6&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;n&#34;&gt;rotateAnimation&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;fromValue&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;=&lt;/span&gt; &lt;span class=&#34;mf&#34;&gt;0.0&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 7&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;n&#34;&gt;rotateAnimation&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;toValue&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;=&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;CGFloat&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;(&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;M_PI&lt;/span&gt; &lt;span class=&#34;o&#34;&gt;*&lt;/span&gt; &lt;span class=&#34;mf&#34;&gt;2.0&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 8&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;n&#34;&gt;rotateAnimation&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;duration&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;=&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;duration&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 9&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;10&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;k&#34;&gt;if&lt;/span&gt; &lt;span class=&#34;kd&#34;&gt;let&lt;/span&gt; &lt;span class=&#34;nv&#34;&gt;delegate&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;nb&#34;&gt;AnyObject&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;=&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;completionDelegate&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;11&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;            &lt;span class=&#34;n&#34;&gt;rotateAnimation&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;delegate&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;=&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;delegate&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;12&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;p&#34;&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;13&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;kc&#34;&gt;self&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;layer&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;addAnimation&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;(&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;rotateAnimation&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;,&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;forKey&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;kc&#34;&gt;nil&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;14&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;p&#34;&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;15&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;&lt;span class=&#34;p&#34;&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;The only critical thing to notice in the above code snippet is the value passed to the &lt;code&gt;CABasicAnimation&lt;/code&gt; constructor.  The &lt;code&gt;&amp;quot;transform.rotation&amp;amp;#8221;&lt;/code&gt; string is what sets things up to go spinning, and the string &lt;em&gt;must&lt;/em&gt; be typed exactly as-is for the animation to work.&lt;/p&gt;
&lt;p&gt;As in my previous animation posts, I provide myself a couple of parameters to set for a little bit of customization if I want it. Since the parameters have default values, the method can be invoked by writing &lt;code&gt;someUIViewInstance.rotate360Degrees()&lt;/code&gt; for simple cases.  For more &amp;ldquo;advanced” scenarios where you need to adjust how long the animation takes, or to perform some logic after the animation completes, you can pass in a duration value other than 1.0, assign a completionDelegate, or both, depending on your needs.&lt;/p&gt;
&lt;p&gt;Check out the &lt;a title=&#34;GitHub - SwiftRotateAnimation&#34; href=&#34;https://github.com/andrewcbancroft/SwiftRotateAnimation&#34; target=&#34;_blank&#34;&gt;GitHub example&lt;/a&gt; for details on how to configure things for the &lt;code&gt;completionDelegate&lt;/code&gt;.  I&amp;rsquo;ll be walking through that more &amp;ldquo;advanced” case shortly as well.&lt;/p&gt;
&lt;p&gt;&lt;a name=&#34;example&#34; class=&#34;jump-target&#34;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;h3 id=&#34;example&#34;&gt;Example&lt;/h3&gt;
&lt;p&gt;Perhaps you&amp;rsquo;re asking, &amp;ldquo;Why spinning UIViews?”…&lt;/p&gt;
&lt;p&gt;In my example, I&amp;rsquo;ve proposed a simple button that would be used to refresh the view / data in a real-world scenario.  When the button is tapped, I want the button to rotate 360 degrees.&lt;/p&gt;
&lt;p&gt;In the &amp;ldquo;advanced” example, I want it to rotate continually until a process of some sort finishes, at which point the animation stops until initiated again.  Take a look:&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;https://www.andrewcbancroft.com/wp-content/uploads/2014/10/RotateAnimationExample.gif&#34;&gt;&lt;img class=&#34;size-full wp-image-5661 aligncenter&#34; src=&#34;https://www.andrewcbancroft.com/wp-content/uploads/2014/10/RotateAnimationExample.gif&#34; alt=&#34;Rotate Animation Example&#34; width=&#34;357&#34; height=&#34;636&#34; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;&lt;a name=&#34;rotate-once&#34; class=&#34;jump-target&#34;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;h3 id=&#34;simple-case--rotate-once&#34;&gt;Simple Case – Rotate Once&lt;/h3&gt;
&lt;p&gt;Once the UIView extension is in place, the simple use case is… well… pretty simple:&lt;/p&gt;
&lt;div class=&#34;highlight&#34;&gt;&lt;pre tabindex=&#34;0&#34; class=&#34;chroma&#34;&gt;&lt;code class=&#34;language-swift&#34; data-lang=&#34;swift&#34;&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;1&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;&lt;span class=&#34;kd&#34;&gt;class&lt;/span&gt; &lt;span class=&#34;nc&#34;&gt;ViewController&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;UIViewController&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;2&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;kr&#34;&gt;@IBOutlet&lt;/span&gt; &lt;span class=&#34;kr&#34;&gt;weak&lt;/span&gt; &lt;span class=&#34;kd&#34;&gt;var&lt;/span&gt; &lt;span class=&#34;nv&#34;&gt;refreshButton&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;UIButton&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;!&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;3&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;4&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;kr&#34;&gt;@IBAction&lt;/span&gt; &lt;span class=&#34;kd&#34;&gt;func&lt;/span&gt; &lt;span class=&#34;nf&#34;&gt;refresh&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;()&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;5&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;kc&#34;&gt;self&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;refreshButton&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;rotate360Degrees&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;6&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;c1&#34;&gt;// Perhaps start a process which will refresh the UI...&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;7&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;p&#34;&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;8&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;&lt;span class=&#34;p&#34;&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;&lt;a name=&#34;advanced&#34; class=&#34;jump-target&#34;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;h3 id=&#34;advanced8221-case--rotate-until-process-finishes&#34;&gt;&amp;ldquo;Advanced” Case – Rotate Until Process Finishes&lt;/h3&gt;
&lt;p&gt;In my example, I decided to simulate a long-running process by using a custom-built &lt;code&gt;Timer&lt;/code&gt; class, heavily inspired by &lt;a title=&#34;Samuel Mullen - Using Swift Closures with NSTimer&#34; href=&#34;http://www.samuelmullen.com/2014/07/using-swifts-closures-with-nstimer&#34; target=&#34;_blank&#34;&gt;Samuel Mullen&amp;rsquo;s implementation&lt;/a&gt; (with a few modifications to fit my needs).  If you&amp;rsquo;re looking through the &lt;a title=&#34;GitHub - SwiftRotateAnimation&#34; href=&#34;https://github.com/andrewcbancroft/SwiftRotateAnimation&#34; target=&#34;_blank&#34;&gt;GitHub example&lt;/a&gt;, try not to get too bogged down in the details of the &lt;code&gt;Timer&lt;/code&gt;, unless it just intrigues you.  In real life, you may decide perform a web service call to refresh your data model, or refresh your UI (or both).  Whatever the case may be, you&amp;rsquo;ll likely end up with similar logic:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Refresh button is tapped&lt;/li&gt;
&lt;li&gt;If the button isn&amp;rsquo;t already rotating, make it start&lt;/li&gt;
&lt;li&gt;Kick off a process that may take some time&lt;/li&gt;
&lt;li&gt;The &lt;code&gt;animationDidStop&lt;/code&gt; callback is going to be invoked after the view has spun a full 360 degrees.  If the longish-running process is finished, the button can stop spinning.  Otherwise, it needs to spin around another time.  This will be repeated until the longish-running process is complete.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Confession:  I&amp;rsquo;m not entirely thrilled with the rampant mutability in my implementation, but I couldn&amp;rsquo;t figure out a way to do what I wanted in an immutable way.  It does work, however.  Just be aware that if you&amp;rsquo;re really a stickler for immutability in your classes, you&amp;rsquo;re going to hate this implementation (and I&amp;rsquo;d love to hear constructive feedback on how I could improve it!).  Here&amp;rsquo;s the code for the bullet-pointed process just outlined:&lt;/p&gt;
&lt;div class=&#34;highlight&#34;&gt;&lt;pre tabindex=&#34;0&#34; class=&#34;chroma&#34;&gt;&lt;code class=&#34;language-swift&#34; data-lang=&#34;swift&#34;&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 1&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;&lt;span class=&#34;kd&#34;&gt;class&lt;/span&gt; &lt;span class=&#34;nc&#34;&gt;ViewController2&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;UIViewController&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 2&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;kr&#34;&gt;@IBOutlet&lt;/span&gt; &lt;span class=&#34;kr&#34;&gt;weak&lt;/span&gt; &lt;span class=&#34;kd&#34;&gt;var&lt;/span&gt; &lt;span class=&#34;nv&#34;&gt;refreshButton&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;UIButton&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;!&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 3&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;c1&#34;&gt;// var, var, var!  So much for immutability :/&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 4&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;kd&#34;&gt;var&lt;/span&gt; &lt;span class=&#34;nv&#34;&gt;isRotating&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;=&lt;/span&gt; &lt;span class=&#34;kc&#34;&gt;false&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 5&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;kd&#34;&gt;var&lt;/span&gt; &lt;span class=&#34;nv&#34;&gt;shouldStopRotating&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;=&lt;/span&gt; &lt;span class=&#34;kc&#34;&gt;false&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 6&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;kd&#34;&gt;var&lt;/span&gt; &lt;span class=&#34;nv&#34;&gt;timer&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;Timer&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;!&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 7&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 8&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;kr&#34;&gt;@IBAction&lt;/span&gt; &lt;span class=&#34;kd&#34;&gt;func&lt;/span&gt; &lt;span class=&#34;nf&#34;&gt;refresh&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;()&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt; 9&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;k&#34;&gt;if&lt;/span&gt; &lt;span class=&#34;kc&#34;&gt;self&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;isRotating&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;==&lt;/span&gt; &lt;span class=&#34;kc&#34;&gt;false&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;10&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;            &lt;span class=&#34;kc&#34;&gt;self&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;refreshButton&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;rotate360Degrees&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;(&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;completionDelegate&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;kc&#34;&gt;self&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;11&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;            &lt;span class=&#34;c1&#34;&gt;// Perhaps start a process which will refresh the UI...&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;12&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;            &lt;span class=&#34;kc&#34;&gt;self&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;timer&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;=&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;Timer&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;(&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;duration&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;mf&#34;&gt;5.0&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;,&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;completionHandler&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;13&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;                &lt;span class=&#34;kc&#34;&gt;self&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;shouldStopRotating&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;=&lt;/span&gt; &lt;span class=&#34;kc&#34;&gt;true&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;14&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;            &lt;span class=&#34;p&#34;&gt;})&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;15&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;            &lt;span class=&#34;kc&#34;&gt;self&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;timer&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;start&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;16&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;            &lt;span class=&#34;kc&#34;&gt;self&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;isRotating&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;=&lt;/span&gt; &lt;span class=&#34;kc&#34;&gt;true&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;17&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;p&#34;&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;18&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;p&#34;&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;19&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;20&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;kr&#34;&gt;override&lt;/span&gt; &lt;span class=&#34;kd&#34;&gt;func&lt;/span&gt; &lt;span class=&#34;nf&#34;&gt;animationDidStop&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;(&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;anim&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;CAAnimation&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;!,&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;finished&lt;/span&gt; &lt;span class=&#34;n&#34;&gt;flag&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;nb&#34;&gt;Bool&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;)&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;21&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;k&#34;&gt;if&lt;/span&gt; &lt;span class=&#34;kc&#34;&gt;self&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;shouldStopRotating&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;==&lt;/span&gt; &lt;span class=&#34;kc&#34;&gt;false&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;22&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;            &lt;span class=&#34;kc&#34;&gt;self&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;refreshButton&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;rotate360Degrees&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;(&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;completionDelegate&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;:&lt;/span&gt; &lt;span class=&#34;kc&#34;&gt;self&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;23&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;p&#34;&gt;}&lt;/span&gt; &lt;span class=&#34;k&#34;&gt;else&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;24&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;            &lt;span class=&#34;kc&#34;&gt;self&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;reset&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;25&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;p&#34;&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;26&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;p&#34;&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;27&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;28&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;kd&#34;&gt;func&lt;/span&gt; &lt;span class=&#34;nf&#34;&gt;reset&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;()&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;{&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;29&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;kc&#34;&gt;self&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;isRotating&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;=&lt;/span&gt; &lt;span class=&#34;kc&#34;&gt;false&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;30&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;        &lt;span class=&#34;kc&#34;&gt;self&lt;/span&gt;&lt;span class=&#34;p&#34;&gt;.&lt;/span&gt;&lt;span class=&#34;n&#34;&gt;shouldStopRotating&lt;/span&gt; &lt;span class=&#34;p&#34;&gt;=&lt;/span&gt; &lt;span class=&#34;kc&#34;&gt;false&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;31&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;    &lt;span class=&#34;p&#34;&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class=&#34;line&#34;&gt;&lt;span class=&#34;ln&#34;&gt;32&lt;/span&gt;&lt;span class=&#34;cl&#34;&gt;&lt;span class=&#34;p&#34;&gt;}&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;&lt;a name=&#34;summary&#34; class=&#34;jump-target&#34;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;h3 id=&#34;summary&#34;&gt;Summary&lt;/h3&gt;
&lt;p&gt;I tried to strike a balance between making these simple animations easy to call on my labels, buttons, and other UIView subclasses, and just shoving everything into a UIViewExtensions.swift file.  The related set of animations just seemed like a really nice use case for Swift extensions, and the strategy served me well in a recent project.  Hopefully the series has sparked some ideas in your mind for how to employ extensions to enhance the capabilities of a class so that your code is easier and cleaner to write.&lt;/p&gt;
&lt;p&gt;As always – thanks for reading!&lt;br&gt;
&lt;a name=&#34;related&#34; class=&#34;jump-target&#34;&gt;&lt;/a&gt;&lt;/p&gt;
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</description>
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